Supply Chain Lab SCOPE 2 poster references Lab Home
SCOPE 2: Price War poster

References

Shahparvari, Chowdhury and Kam. Feel the bullwhip before you name it. The numbers match the citations on the poster.

  1. [1]Sterman, J. D. (1989). Modeling managerial behavior: misperceptions of feedback in a dynamic decision making experiment. Management Science, 35(3), 321–339.
  2. [2]Lee, H. L., Padmanabhan, V. and Whang, S. (1997). Information distortion in a supply chain: the bullwhip effect. Management Science, 43(4), 546–558.
  3. [3]Croson, R. and Donohue, K. (2006). Behavioral causes of the bullwhip effect and the observed value of inventory information. Management Science, 52(3), 323–336.
  4. [4]Meyer, J. H. F. and Land, R. (2005). Threshold concepts and troublesome knowledge (2): epistemological considerations and a conceptual framework for teaching and learning. Higher Education, 49(3), 373–388.
  5. [5]Kolb, D. A. (1984). Experiential Learning: Experience as the Source of Learning and Development. Prentice Hall.
  6. [6]Biggs, J. (1996). Enhancing teaching through constructive alignment. Higher Education, 32(3), 347–364.
  7. [7]Biggs, J. B. and Collis, K. F. (1982). Evaluating the Quality of Learning: The SOLO Taxonomy. Academic Press.
  8. [8]Wouters, P., van Nimwegen, C., van Oostendorp, H. and van der Spek, E. D. (2013). A meta-analysis of the cognitive and motivational effects of serious games. Journal of Educational Psychology, 105(2), 249–265.
  9. [9]Zhao, Y., Park, A., Rudna, O. and Song, J. M. (2023). FloraPark (the Flower Game): a supply chain contract and collaboration simulation. INFORMS Transactions on Education, 24(1), 105–117.

Play SCOPE 2 · Explore the Supply Chain Lab